New day, new challenges. new dev log.


Welcome everyone, decide to build a blog post for this project and try to keep it up. 

So then now everything ended, all the voting and whole Mega Jam, decided to give more time to this project and share all the road with you guys. 

The first thing I want to address is new fixed build will come in upcoming days, it will include save system after each level, automatic video settings, and more tweaks for this version of the game. 

So now the serious things, I am planning to keep this project as a on going game, plan is to rework all the system code wise, make it more optimized and include more of UE5 internal tools. Move on to Unreal Engine 5.1 and work on Lumen optimizations. There is a lot of things I wanted to implement in this project but lack of time and stress kinda stopped. So building road map for this project is one of the main things to come. 

If you guys have some time and interests here is a link to Unreal Engine forum I written about what came in to this project:

The Rest game brakedown

So here we are, more to come.

Big love

Get Epic Games MegaJam '22 - The ResT

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